Lutris 0.5.9 is now available for this open-source Linux game manager program that has now added initial support for the Epic Games Store among other new options and enhancements in this new version.
Lutris 0.5.9 provides initial Epic Games Store support. Given that Epic still isn't offering this platform natively on Linux, the Epic Games Store support on Linux is limited to use under Wine. More details on that integration via Lutris.net.
Lutris 0.5.9 also adds support for DXVK-NVAPI and DLSS for those with NVIDIA graphics wanting to make use of Deep Learning Super Sampling under Wine/Proton-powered games with Lutris. Meanwhile this release also adds an AMD FidelityFX Super Resolution (FSR) option for compatible Wine versions.
Today's Lutris update also adds an option for launching games using Valve's Gamescope Wayland compositor, Ui refinements, VKD3D now being spun as a separate option from DXVK, Esync is now enabled by default, the Dolphin game emulator is added as another game source, improved process monitoring, and a variety of other enhancements to this useful game manager software. Lutris 0.5.9 does remove support for Gallium Nine.
Games purchased through GOG and Humble Bundle can be added through their own runners in Lutris. Games are run using their respective platforms such as Wine, Steam and emulators and they can be launched through the Lutris application. Lutris supports over 20 emulators including DOSbox, ScummVM, Atari 800, Snes9x, Dolphin, PCSX2 and PPSSPP. In 2013, when Steam support was first added to Lutris, OMG! Ubuntu! noted that the database of Lutris games had thus far been limited. They also noted that while it was possible to submit installers for the Lutris database, each addition needed to be manually approved by the Lutris development team.
Downloads and more details on Lutris 0.5.9 via GitHub.